Computer Science
Countesthorpe Academy
Winchester Road, Countesthorpe, Leicester , Leicestershire, LE8 5PR
Available start dates
Available start dates
Course Summary
Facilities and Resources
Students have access to modern Intel NUC computers and industry-standard software designed to support a wide range of computing disciplines. Resources include specialist development tools for:
Games Programming (Unity and GameMaker)
Artificial Intelligence (AI) and Drone Development
Augmented and Virtual Reality (AR/VR) Application Development
Software and App Development using Visual Studio
Digital Media and Design using Adobe Photoshop
Office productivity software and other professional development tools
These facilities provide students with hands-on experience of the technologies and software used across the computing industry.
Why Study This Course?
Computer Science is a dynamic and rapidly evolving subject that develops valuable technical, analytical and problem-solving skills. The course provides a strong foundation for further study and careers across a wide range of sectors, including:
Software Development and Programming
Computer Networks and Cyber Security
Data Analysis and Data Science
Digital Forensics
Web Design and Development
Graphic Design and Digital Media
CAD/CAM and Engineering Technologies
Communications and Information Technology
The skills developed through Computer Science are highly valued by universities and employers, making it an excellent choice for students interested in technology, innovation and future-focused careers.
Aims of the Course
This course aims to develop skilled and confident programmers who understand both the theory and practical application of computer science. Students will gain:
A strong understanding of the fundamental computational principles that underpin modern programming languages.
Experience in applying a range of computational thinking and problem-solving techniques.
Knowledge of the software development lifecycle and the role programming plays within it.
The ability to design, develop, test and evaluate software solutions.
Professional attitudes, teamwork and working practices expected within the computing and technology industries.
By the end of the course, students will be well prepared for university study, apprenticeships and careers within the rapidly growing digital sector.
Course Details
Course outline
Students undertake three units during the A Level Computer Science course, two theory units and a practical based unit.
Component 1
The characteristics of contemporary processors, input, output and storage devices
Software and software development
Exchanging data
Data types, data structures and algorithms
Legal, moral, cultural and ethical issues
Component 2:
Elements of computational thinking
Programming and problem solving
Pattern recognition, abstraction and decomposition
Algorithm design and efficiency
Standard algorithms.
Component 3:
Individual project:
Design and develop a solution to a problem of their own choosing.
Students are open to create an app, software package or an executable program that will solve a real world problem.
They will communicate with a real end user to ensure specific criteria is met.
How will it be delivered and assessed?
Written examination (Component 1) (40%)
Written examination (Component 2) (40%)
Individual Project (Component 3) (20%)
Entry requirements
• Grade 5 or above in GCSE Computing (if previously studied)
• Grade 5 or above in GCSE Mathematics is recommended
Your next steps...
A wide range of professions within the Computing and IT sector including other sectors which have elements of Computing and IT. The course will provide opportunities for further study at university or apprenticeship level which will enable specialist pathways for future employment.
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